In role-playing games, a druid is a character class that uses nature-based magical abilities (Divine Spellcaster). They generally strive to protect nature from civilized intrusion. Most druids have abilities involving healing, talking to animals, or transforming themselves into animal shapes.
Druids in Dungeons & Dragons are spellcasters of neutral alignment, who gain divine magic from being at one with nature. Unlike clerics, druids do not have special powers against undead and cannot use metal armour. Druids have the unique ability to change into various animal forms.
In World of Warcraft, only Night Elves and Tauren can become druids. As they progress in level, they can shape-shift into different animal forms such as a cat or a bear. They are also versatile spellcasters, having some offensive and healing magic. Their three talent trees are Balance, Restoration, and Feral. Balance focuses on offensive spellcasting, Restoration focuses on healing, and Feral focuses on improving animal forms.
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