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'' Doom 3: Resurrection of Evil is a first-person shooter expansion pack for the 2004 computer game, Doom 3. It was released on April 4, 2005 for the PC and on October 11, 2005 for the Microsoft Xbox.

The game features the return of the double-barreled shotgun and support for up to eight people in multiplayer. Resurrection of Evil also features eleven new single player levels, three new monsters, and four new multiplayer maps.

Game features


Story

Set two years after the events of Doom 3 in 2147, the UAC detects a strange signal from one of its Martian satellites, and consequently sends a team in to investigate. Finding Hell's "Artifact" in the process, the forces of Hell attempt to retake the object from the player, a marine combat engineer who is working for Dr. Elizabeth McNeil. McNeil, an unseen character in Doom 3, was the whistleblower who notified counselor Elliot Swann and Jack Campbell of Dr. Malcolm Betruger's mysterious activities at the beginning of Doom 3.

After fighting his way through the complex, the marine eventually meets up with McNeil in the Phobos Labs. She tells him that the only way to destroy the Artifact is to return it to where it came from: Hell. The marine powers down the base to re-route power to one of the teleporters to reach the Delta Labs, where the main teleporter to Hell is located.

The marine arrives in Hell and battles his way to Dr. Betruger, who fights with his demon carrier: the Maledict. After some fighting, the Maledict bites the marine, but before it can eat him, the marine shoves the Artifact down Betruger's throat, killing both Betruger and the Maledict.

Dr. McNeil's voice is later heard saying, "Welcome home, marine", which may indicate that the marine has made it back alive. Some speculate, however, that the marine died and merely went to heaven, as evidenced by the fact that, after the fight, there was no apparent way back to Earth from Hell. Some people however, find this illogical.

Feature additions

Resurrection of Evil adds in two new main features to the gameplay that the player can use throughout the game. The first, is a tool that was originally developed for Doom 3; "the Grabber". The Grabber, like the "gravity gun" from the competing game Half-Life 2, is a physics-based weapon that allows the player to pick up and move certain items. It also allows the player to catch fireballs and throw them back at the enemy. Resurrection of Evil has come under some criticism about the use of the Grabber due to the prior popularity of the similar weapon in Half-Life 2. The developers have commented that the tool was originally in Doom 3 before Half-Life 2, and was used to create "damaged" rooms; instead of building a ruined room, they would build a pristine room and use the grabber to "damage" it realistically.

One major difference between the Grabber and the Gravity Gun is that the Grabber has a limited charge, and thus can only hold onto an object for several seconds. Additionally, the Grabber creates a distortion effect that can obscure the player's vision when in use.

The second additional feature is the Artifact. When activated, the Artifact will slow down time, give the player increased speed, near-unstoppable melee damage, and temporary invulnerabilty, respectively, depending on the progress made through the game. All the available powers at that point are activated at the same time. The Artifact is considered to be the opposite of Doom 3's Soul Cube; whereas the Soul Cube was created by the Martian civilization to defeat Hell and is powered by the captured souls of demons, the Artifact was created by Hell and is powered by the captured souls of humans.

One final addition is the double-barreled shotgun. Essentially, it is the same as the regular shotgun, except it fires two shells at once, offering much greater stopping power. The downside is that with every shot, the weapon must be reloaded in order to be used again.

Maps

Map Map Name Notes
erebus1 Erebus - Level 1 (Main Excavation) Player receives Artifact, pistol, shotgun, machine gun, and Grabber.
erebus2 Erebus - Level 2 (Erebus Dig Site) Player receives grenades. Player encounters first boss, Hunter Helltime, and receives the "Helltime" power.
erebus3 Erebus - Level 3 (Erebus Labs) Player receives double-barreled shotgun.
erebus4 Erebus - Level 4 (Erebus Control) Player must turn on generators, and use vent shafts to escape.
erebus5 Erebus - Level 5 (Erebus Research) Player gets chaingun, and uses environmental suit to encounter a toxic maze.
erebus6 Erebus - Level 6 (Erebus Station) Player must fight through a non-toxic, trite filled sewer. Boss: Hunter Berserk
phobos1 Phobos Labs - Sector 1 (Teleportation) Player receives rocket launcher and plasma rifle/rides skytrams.
phobos2 Phobos Labs - Sector 2 (Molecular Research) Player shuts down pumping station, and aux power. Boss: Hunter Invulnerability
phobos3 Phobos Labs - Sector 3 (Reactor Operations) Player shuts down reactor and life support systems.
phobos4 Phobos Labs - Revisited (Teleportation) Player receives the BFG9000.
deltax Delta Labs - Unknown Player fights through parts of: Delta 3, Administration, Delta 2B, and Delta 4 from Doom 3, that have been possessed by Hell.
hell Hell - Revisited Huge imp/hellknight/mancubus fight. Final Boss: Maledict

Screenshots


Image:artifactdoom3roe.JPG|The Artifact Image:doom3roe3.JPG|Using the Artifact Image:doom3roe5.JPG|Gaining an ability from a Hunter Image:doom3roe2.JPG|Using the Grabber to catch a fireball

External links


2005 computer and video games | Activision games | Doom 3 | First-person shooters | Windows games | Xbox games | Expansion packs

Doom 3: Resurrection of Evil | Doom 3: Resurrection of Evil | Doom III: Resurrection of Evil

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Doom 3: Resurrection of Evil".

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