Distributed Interactive Simulation (DIS) is a standard for conducting real-time platform-level wargaming across multiple host computers. The standard was developed over a series of "DIS Workshops" at the Interactive Networked Simulation for Training symposium, held by the University of Central Florida's Institute for Simulation and Training (IST). The standard itself is very closely patterned after the original SIMNET distributed interactive simulation protocol, developed by Bolt Beranek and Newman for Defense Advanced Research Project Agency in the early through late 1980's. BBN introduced the critical concept of dead reckoning to efficiently transmit the state of battle field entities, as well implementing DARPA's vision of simulations involving inexpensive general purpose computers (vs. 6DOF motion platforms and/or supercomputers), hundreds of online players (not just the 'onesies and twosies' which had been done before), wherein the realism and training value came not from high-fidelity simulation of vehicle dynamics but by the real time play with lots of intelligent allies and lots of intelligent opponents.
In the early 1990's, IST was contracted by the United States Defense Advanced Research Project Agency to undertake research in support of the US Army Simulator Network (SimNet) program. Funding and research interest for DIS standards development decreased following the proposal and promulgation of its successor, the High Level Architecture (HLA, initially entitled DIS++), in 1996. HLA was produced by the merger of the DIS protocol with the Aggregate Level Simulation Protocol (ALSP) designed by Mitre.
There was a NATO standardisation agreement (STANAG 4482, Standardised Information Technology Protocols for Distributed Interactive Simulation (DIS), adopted in 1995) on DIS for modelling and simulation interoperability, but this was also abandoned in favour of HLA as early as 1998. The first draft HLA STANAG ran afoul of administrative procedures when it changed sponsors within NATO, which forced the process to start all over again at square one —which is why the HLA STANAG (4603) is still at the draft stage.
DIS is defined under IEEE Standard 1278:
In addition to the IEEE standards, the Simulation Interoperability Standards Organization (SISO) maintains and publishes an enumerations and bit encoded fields document yearly. This document is referenced by the IEEE standards.
The DoD, and in particular the USAF's Distributed Mission Operations Center (DMOC), continues to advance the DIS protocol and SISO, a sponsor committee of the IEEE, promulgates improvements in DIS. Contrary to some people's opinions (and desires), DIS is not dead, but is alive and well and working just fine.
This article is licensed under the GNU Free Documentation License.
It uses material from the
"Distributed Interactive Simulation".
Home Page • arts • business • computers • games • health • hospitals • home • kids & teens • news • physicians • recreation• reference • regional • science • shopping • society • sports • world