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Dino Crisis 2 is the sequel of Dino Crisis and continues with later events of the dinosaurs and Regina. It was followed by another sequel, Dino Crisis 3, for the Xbox.

Regina is now on another mission, involving a facility located close to a town called Edward City. A major anomaly has caused the whole island to be transported back in time to the era of the dinosaurs, along with all the human inhabitants. Regina also has a new ally, Dylan, who is playable through half of the game and somewhat has a strange connection to the island's events. The character you play change at specific points in the game. Your goal is to rescue any survivors and retrieve data on Third Energy.

There are some gameplay changes in the second game, the game is more action oriented than puzzle or horror. Among the changes introduced for this version is that you no longer need to push a button for running, since the character is always running, you now can have a second gun, (machete, stun gun, firewall, chain mine and shock gun) and more weapons were added to the game (hand gun, shotgun, solid cannon, flame launcher, sub-machine gun, heavy machine gun, anti-tank rifle, missile pod, rocket launcher, needle gun, aqua grenade),besides changes on the gameplay the game also introduces new species of dinosaurs and lizards, like the Triceratops, Giganotosaurus, Allosaurus, Pteranodon, Mosasaurus, Plesiosaurus, Inostrancevia, Oviraptor, the game also adds the "extinction points" and "combo points" which help you to buy ammo (which is no longer scarce) and weapons and to unlock hidden features when the game is finished. Some of the fitures inculde crisis mode where you basically fight your way through dinosaurs starting from oviraptors and eventually the T-Rex(which is tough but can be killed unlike the story version) and a battle mode where players get to play as certain dinosaurs (this was considered to be more of a gimmcik as the dinosaurs were always unbalanced (it's nearly impossible for a oviraptor or velociraptor to beat a T-Rex)

Plot


One year has passed since Regina's fight for survival against prehistoric dinosaurs, and the capture of the rogue Dr. Kirk. Third Energy research continued recklessly. Another "accident" was imminent. Suddenly, Edward City, an entire town devoted to Third Energy research completely vanished, mysteriously replaced by prehistoric jungle. Now, a search and rescue to recover survivors and locate the missing research data begins. Armed with heavy artillery, only Regina has any idea of what to expect when the team arrives...pure terror.

In this sequel, T.R.A.T. (Tactical Reconnoitering and Acquisition Team) has been sent into another time frame, which Edward City had disappeared into, to recover any survivors and the Third Energy research data. Regina, from S.O.R.T. (Secret Operations Raid Team) has been sent along due to her previous encounters with dinosaurs. On the island, the team sets up camp but is attacked by velociraptors, and everyone at camp is killed except for Dylan, Regina and David. Our heroes are saved by the appearance of a Tyrannosaurus Rex, who scares away the Velociraptors and sends our heroes tumbling off a slope after being shot in the eye by David. And the game begins...

Storyline Analysis


Apparently, after the first incident in Borginia (another spelling is given in Dino Crisis 2) involving Dr. Kirk, the humans decided that the dinosaurs were to be studied. Widespread 'Time Skewing' was carried out, with disastrous results that threatened the end of the human race when it became clear that dinosaurs and humans could not coexist. In view of these events, the military decided to transport all the dinosaurs 3 million years into the future, where they could thrive, before they were to be sent back to their own time (65 million years ago) when the third energy timegate was perfect. This was the 'Noah's Ark Plan'. However, the team that transported the dinosaurs to the future suffered another overload, and the timegate was destroyed. Thus, the team was trapped with the dinosaurs. All the survivors were killed by the dinosaurs, but their children were saved and brought to the safety of the habitat support facility where they were kept in life support chambers, which protected them and allowed for growth and learning. The children learned how to survive around dinosaurs, and because of the nature of the 'Noah's Ark Plan', they were thought to protect the dinosaurs. Somehow through the teaching, they lost the ability to speak. These children are the mysterious helmet-wearing teenagers Regina and Dylan encounter throughout the game.

Apparently, one of the members of the team that came to the future was Dylan himself, older. His daughter, Paula, is the blonde haired mystery girl.

It appears that Edward City had, in the overloading incident, been transported to this future where Paula is.

Enemies


Compsognathus

  • Length: 1,20 m (4 ft)
  • Height: 50 cm (1 ft 8 in)

In the previous game this small dinosaur attacked the player in packs, much like the Compsognathus in the movie Jurassic Park. In this game, Compsognathus is harmless and occasionally seen eating from carcasses or fleeing from the player. It does create a problem for the player when he is in the Research Facility; a Compsognathus steals the card the player must use to open doors, trapping him in the facility. According to the Dino Files these Compsognathus are attracted to shiny objects, much like magpies.

Oviraptor

  • Length: 2,50 m (8 ft 4 in)
  • Height: 1,30 m (4 ft 4 in)

These small carnivores, recognizeable by their red crests, pointy beaks and playful behavior, are relentless pack hunters, chasing the player in groups. They spit an acidic poison to injure their prey. This behavior is probably based on that of the Dilophosaurus from Jurassic Park.

Velociraptor

  • Length: 4,80 m (16 ft)
  • Height: 1,80 m (6 ft)

This is by far the most numerous enemy in the came. These powerful, fast carnivores can jump very high, and have a deadly claw on each foot. Much larger than the real Velociraptor, they look more like its larger relatives Deinonychus and Utahraptor and are obviously inspired by the raptors from Jurassic Park. The Velociraptor that attack the player get stronger as the game progresses, and have different color schemes depending on their strength. The standard, weaker raptors look just like those from the first game- dark brownish green. Stronger raptors are of a lighter green color, and later in the game even tougher, brown raptors appear. Velociraptor's Dino File speaks of blue colored 'Ultra-Raptors', which are the most powerful type.

Triceratops

  • Length: 9 m (30 ft)
  • Height: 3 m (10 ft)

The only herbivore in the game, Triceratops is first seen relatively early in the game as a hard passes by in the background. It doesn't reappear until much later, when it chases the player who is on the back of a jeep. Triceratops are incredibly fast runners that charge their enemies like rhinos, inflicting severe injury with their powerful horns.

Allosaurus

  • Length: 8,50 m (28 ft)
  • Height: 3 m (10 ft)

This large carnivore features a fearsome combination of strength and speed. Allosaurus is frightingly agile and insures that it always faces its prey with its armored head. Quick moves are needed to duck the creature's snapping jaws and to shoot it in its weak flanks.

Tyrannosaurus rex

  • Length: 14,50 m (48 ft)
  • Height: 4,80 m (16 ft)

Tyrannosaurus frequently appears in the game, and cannot be killed on most occasions. As the creature's Dino File indicates, it is a relentless carnivore that even swims across rivers to pursue prey. One single Tyrannosaurus chases the characters throughout the game, recognizeable by the injury on its head, caused by an RPG which gounged its eye. At one point the player kills multiple rexes while driving a tank; these all have the same missing eye. T-Rex is shown to be very resilliant. Claims as to that there were multiple T-rexs with same injury due to reuse of animation is false. On the Dino battle mode when the second player select T-rex it is brown and has funtional eyes while the player one get the yellow one eyed one in the story. The Tyrannosaurus is later killed by a Giganotosaurus.

Giganotosaurus

  • Length: over 20 m (67 ft)
  • Height: over 7 m (23 ft)

This titanic carnivore is not seen until later in the game, where it kills a Tyrannosaurus. The same creature attacks the characters several times before being killed by a laser shot from an orbiting sattelite. During the game, the creature can't be directly killed by the player, only stunned and knocked out. Its head alone is several meters long.

Pteranodon

  • Length: 3 m (10 ft)
  • Wingspan: 6 m (20 ft)

This large pterosaur attacks the player in groups throughout the game. They dive-bomb to ram the player with their strong beaks, and are impossible to shoot while circling high in the air. Only when they come close to the player can they be shot and killed.

Mosasaurus

  • Length: 6 m (20 ft)

This large marine lizard frequently attacks the player throughout the underwater portion game. Its presence is indicated by an ominous 'rumbling' sound in the water, produced as it charges. They sometimes attack in pairs.

Plesiosaurus

  • Length: 17 m (57 ft)

These huge marine predators frequently frequently attacks the player on walkways over the water, towering over the player with their long necks and lunging when they get the chance. They are easily killed above water with a few shots in the neck. A Plesiosaurus is also encountered under water, serving as a boss of sorts, being much harder to kill. Interestingly, this creature is much larger than the Plesiosaurus that appear at the surface.

Inostrancevia

  • Length: 3,70 m (12 ft)
  • Height: 1,20 m (4 ft)

This mammal-like reptile from before the Age of Dinosaurs, somewhat out of place amongst the other Mesozoic creatures the player encounters, is only seen in a brief section of the game where the player travels through a volcano. According to its Dino File, Inostrancevia prefers heat. While relatively slow, Inostrancevia are very durable thanks to their tough armor, and can inflict serious harm with their fearsome saber-like fangs. They can be flipped over using the Chain Mine weapon, exposing their soft bellies, or shot in the belly as they rear up to attack. With some luck, they can be knocked into lava pools.

Facts


  • It's unlikely a Tyrannosaurus rex could survive a direct hit to the head with an RPG. Unless something detonated it early at a range that could take it's eye and not kill it, it would not have survived. Though the mysterious teens seen throughout the game seem to be dependent on protecting the dinosaurs: one could have detonated the RPG.

  • Pteranodon were more like seagulls. It isn't likely that they'd be hostile unless someone came too close to the nest. They'd most likely only attack someone that's heavily wounded.

  • An Allosaurus wouldn't be able to jump as high as it does in the game.

  • Oviraptor didn't eat eggs as the dino-file suggested. They were most likely omnivores.

  • Giganotosaurus was not as large as depicted in the game. It was 14 m (47 ft) long and 5,50 m (18 ft) tall at most.

  • Plesiosaurus was not as large as depicted in the game. It was 3-5 m (10-17 ft) long.

2000 computer and video games | Windows games | PlayStation games | Survival horror games | Capcom games

Dino Crisis 2

 

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