Destruction Derby is a 1995 video game developed by Reflections and published by Psygnosis, the former of which would later develop the successful Driver series. It was released for PlayStation, Sega Saturn, and MS-DOS (PC). Based around the real-life sport of demolition derby driving, the game involves wrecking other cars for points, or driving a simple stock car race around one of five tracks. Though simplistic in its aims, the game achieved popularity and was one of the first games to achieve platinum sales on the PlayStation console.
The popularity of the game resulted in a 1997 follow-up, Destruction Derby 2, released for PlayStation and MS-DOS, 1999's Destruction Derby 64 for Nintendo 64, 2000's Destruction Derby Raw for PlayStation, and 2004's Destruction Derby Arenas for PlayStation 2. The games in the Destruction Derby series have led to several attempts by other companies to recreate their success, such as Midway Studios Newcastle's (then known as "The Pitbull Syndicate Limited") Demolition Racer.
In Stock Car mode, points are awarded for 1st to 20th place in the following order: 50, 40, 35, 30, 25, 20, 18, 16, 14, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0.
Unlike in sequels, damage could not be repaired during a race, as there is no pit lane functionality in Destruction Derby. The game engine was complex at the time, and gave the game an arcade feel, but would nowadays be considered simple and predictable (for example, eventually players would realise attacking the front of cars with blown radiators would eventually result in them becoming "gripped").
The fastest raw stock car driver in the game is clearly The Skum in every race, whereas there are several competitors who are better in the "Destruction Derby" mode. Competitors such as Psycho, Undertaker, Barmy Army and The Taxman are amongst the best drivers in all modes, whereas drivers such as Suicide Squad are good in wrecking modes, but very slow in stock car modes.
In each Championship, the drivers start out in a system of five divisions, with the goal for the player being to climb to and win Division 1. The drivers that are in each division remain constant for every new game, but are not ordered by ability (clear by the fact that L. Driver is in Division 2, despite being the weakest competitor in all game modes). There is, however, an obvious pattern to who climbs to the top divisions and who doesn't; in stock car modes, only deliberate player intervention would stop The Skum from rising meteorically from his starting Division 3 to the top division.
Most of the drivers also have their own voice clip for when points are taken from them by the player in wrecking modes, or for when the player "grips" them in all modes. Some drivers share their clip, however, whereas others don't have one at all. Also, each driver has their own car design, and a cartoon picture of the character displayed on the race and championship standings screens. The division of each driver can be seen during races by the colour of the roof of their car - Division One is black, Division Two is red, Division Three is cyan, Division Four is yellow and Division Five is white.
The competitors in each starting division, along with their car number are as follows:
One criticism of the game was that, in the "Duel" mode of the game, the driver who the player faces is always Trashman (who is an average competitor in wrecking modes, and above average in stock car modes). Most of the characters were retained for the second Destruction Derby series game, Destruction Derby 2, with new additions The Master, The Chief, The Pro and Rivit to replace The Taxman, The Doctor, Crunch Bunch and The Idol.
1995 computer and video games | DOS games | PlayStation games | Racing computer games | Sega Saturn games | Vehicular combat games
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"Destruction Derby".
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