The DC Universe (DCU) is the fictional shared universe where most of the comic stories published by DC Comics take place. Superman, Batman, and Wonder Woman are well-known fictional superheroes from this universe.
The concept of a shared universe was originally pioneered by the DC Comics (originally known as National Periodical Publications) and in particular by writer Gardner Fox. The fact that DC Comics Characters coexisted in the same world was first established in All-Star Comics #3 (1940) where several superheroes (who starred in separate stories in the series up to that point) met each other, and soon founded the superhero team, the Justice Society of America. However, the majority of National/DC's publications continued to be written with little regard of maintaining continuity with each other for the first few decades.
Over the course of its publishing history, DC has introduced different versions of its characters, sometimes presenting them as if the earlier version had never existed. For example, they introduced new versions of the Flash, Green Lantern, and Hawkman in the late 1950s, with similar powers but different names and personal histories. Similarly, they had characters such as Batman whose early adventures set in the 1940s could not easily be reconciled with stories featuring a still-youthful man in the 1970s. To explain this, they introduced the idea of the Multiverse in Flash #123 (1961) where the Silver Age Flash met his Golden Age counterpart. In addition to allowing the conflicting stories to "co-exist", it allowed the differing versions of characters to meet, and even team up to combat cross-universe threats. The writers gave designations such as "Earth-One", "Earth-Two", and so forth, to certain universes, designations which at times were also used by the characters themselves.
Over the years, as the number of titles published increased and the volume of past stories accumulated it became increasingly difficult to maintain internal consistency. In order to continue publishing stories of its most popular characters, maintaining the status quo became necessary. Retcons were used as a way to explain apparent inconsistencies in stories written. However, almost once per decade, the DC Universe experiences a major crisis that allows any number of changes from new versions of characters to appear to a whole reboot of the universe to restart nominally all the characters into a new and modernized version of their lives such as The Crisis on Infinite Earths.
Eventually, editors at DC came to consider the varied continuity of multiple Earths too difficult to keep track of, and feared that it was an obstacle to accessibility for new readers. To address this, they published the cross-universe miniseries Crisis on Infinite Earths in 1985, which merged universes and characters, reducing the Multiverse to a single DC Universe with a single history. However, this arrangement removed the mechanism DC had been using to deal with the passage of time in the real world without having the characters age in the comics. Crisis also had failed to establish a coherent future history for the DC Universe, with conflicting versions of the future. The Zero Hour limited series (1994) gave them an opportunity to revise timelines and rewrite the DC Universe history.
Meanwhile, DC has published occasional stories called "Elseworlds", which often presented alternate versions of their characters. For example, one told the story of Bruce Wayne as a Green Lantern, another presented Kal-El as if he'd lived in the time of the American Civil War. In 1998, The Kingdom reintroduced a variant of the old Multiverse concept called Hypertime which essentially allows for alternate versions of characters and worlds again. The entire process was parodied in Alan Moore's meta-comic, Supreme: Story of the Year.
The Infinite Crisis event (2005-2006) remade the DC Universe yet again, with the changes made currently being determined.
The basic concept of the DC Universe is that it is supposed to be just like the real world, but with superheroes (and supervillains) existing on it. However, there are other differences. Many fictional countries, such as Qurac, Vlatava, and Zandia, exist in it. The DC Universe typically has its comic books set in fictional cities, such as the cities of Gotham City (based upon New York City) and Metropolis (based in part upon Toronto, though like Gotham, it also serves as a New York City analog in the comics). These cities are effectively fictional archetypes of cities, with Gotham City embodying the negative aspects of life in a large city, and Metropolis reflecting more of the positive aspects. The presence of superhumans affected the cities, but the general history of the fictional United States was similar to the real one. Recently, many events that changed the whole political stage of the World have taken place, from Lex Luthor being elected as President of the United States, to entire cities (and even some countries) being destroyed. There are other significant changes, such as the Earth is slightly larger than ours. The planet Saturn has 18 moons rather than 19 because Superman destroyed one, and other such differences.
The tradition of using costumed identities to fight crimes (or commit them) started mainly during the 1930's, with heroes like The Sandman. By 1940, the first Superhero team, The Justice Society of America, was formed. During World War II, all of America's heroes were banded together as the All-Star Squadron to protect the United States from the Axis powers. However, due to a magical spell cast by Hitler (using the Spear of Destiny and the Holy Grail) the most powerful heroes where unable to enter Axis-held territories, leaving the war to be fought mainly by normal humans such as Sgt. Rock. After the war, under pressure from the paranoid Committee on Un-American Activities the JSA disbanded. While many types of heroes were active afterwards, it wasn't until Superman's public debut that a new generation of costumed heroes became active. Soon after, The Justice League was formed, and they've remained Earth's main superhero team; most DC heroes (such as the Teen Titans) have either belonged to the League at some point, or have connections to it.
Power is greatly exaggerated in some denizens of the DC Universe, like the Major heroes and certain cosmic entities. Living as a superhero has its inconsistencies, like Superman's vulnerability to magic and kryptonite, Green Lantern's initial ineffectiveness to the color yellow (which can be overcome through training) or Batman's lack of powers (which he makes up for with his keen intelligence, constant training, and assorted gadgets).
Superheroes are generally accepted by the general public, with some (such as Superman and The Flash) actually having museums dedicated to them. The governments of the world have long realized that they must deal with the "metahumans" in some way. Years ago an organization called "The Dome" was formed to help superheroes who needed to fight crime across international borders; the superhero group called the Global Guardians were their main agents. However the Dome eventually lost its United Nations backing to the Justice League.
The American government has had a more untrusting approach, however. Back during World War II they started "Project M" to create experimental soldiers to fight in the war, such as the Creature Commandos. Most of these experiments remain a secret to the public. Currently, the government deals with metahumans and similar beings through its Department of Extranormal Operations (DEO). Covertly, they use an organization of costumed (but non-superhuman) agents known as "Checkmate". The government also formed Task Force X (known as the "Suicide Squad") for "black ops" mostly using imprisoned (and thus expendable) supervillains enticed with offered clemency into helping them.
Outcast personalities are usually evident in super-villiany as well. Villains with meek powers contrive schemes of extraordinary complexity, yet because of their simple talents, they only call the attention of heroes like Batman, and Flash. When caught, any prison sufficient enough to contain these villains are suitable. These villains are masters in heists, kidnappings and robberies. More powerful villains strive to contest for greater goals like world domination, or universal acclaim. Usually more powerful enemies are imprisoned in maximum level facilities and even dimensions or space because they can not simply be killed by a stray bullet or a fatal blow.
Supervillains sometimes also form their own groups, but these tend to be short-lived due to the fact that most villains simply do not trust each other. Most such teams are formed by a charismatic (or fearsome) criminal mastermind for specific purposes; an example is the Secret Society of Super Villains of which there have been several versions. Most villain teams are usually small (formed of individuals who know each other personally) or have some other reason to stay together (mercenary groups like the H.I.V.E., fanatical cults such as Kobra, etc.)
Devices more advanced than those we currently have are available - but they're usually very expensive, and usually only rich or powerful individuals and organizations (or the scientific geniuses who create them) have access to them. S.T.A.R. Labs is an independent research outfit that often develops these devices, while Lexcorp is the main company selling them. It must also be noted that the government also runs the secret Project Cadmus (located in the mountains near Metropolis) to develop clones and genetic manipulation without the public's knowledge. Technology can also come from outer space or different timelines. Apokolips weaponry is often sold in Metropolis to the criminal organization known as Intergang.
Robots and similar creations have superior intelligence because they are created as sentient beings. The Manhunters, Red Tornado, Robotman, Hourman and Metallo are a few among the many sentient androids, created by Individuals who possess vast intellect like the scientist Professor Ivo, who has the ability to create super-human androids such as Amazo using a form of Nano-technology developed by Lexcorp. Brainiac also emulates this technology as well as technology from other worlds. Similarly, some characters use technology to enhance their armor or modify cybernetic functions, for example Steel, Cyborg and the Cyborg Superman.
There are many intelligent extraterrestrial races as well. Curiously, a large number of them are humanoid, even human-like, in form; some can even interbreed with Earth humans. Some of these races have natural superpowers, but they're usually the same for all individuals of the same race, unlike Earth's metahumans. This unusual situation has never been explained well. However, there are also plenty of nonhuman races as well.
Order is kept around the galaxy by the Guardians of the Universe and their agents, the Green Lantern Corps. Rival peacekeeping organizations include the Darkstars (created by the Guardians' rivals, the Controllers) and the interplanetary mercenary organization L.E.G.I.O.N.. Criminal organizations include the Manhunters, the Spider Guild and the Dark Circle.
One oddity is the Vegan Star system. Due to an arrangement with the Psions, the Guardians did not intervene in that system, allowing a cruel empire called "The Citadel" to govern there, until it was overthrown by the Omega Men.
There are several types of supernatural creatures, such as:
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