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Cyberathlete is a term coined by Angel Munoz in early June, 1997 to first describe a competitive player of computer games. The word is now a registered trademark of the company Munoz founded: the Cyberathlete Professional League. This company is dedicated to promoting his vision of computer games as a professional sport by hosting tournaments all over the world for large cash prizes. During 2005, the CPL hosted its first worldwide professional gaming circuit, the World Tour, with more than a million dollars in cash prizes. This has helped popularise competitive gaming worldwide, which is now commonly referred to as pro-gaming or e-sports (short for electronic sports).

Etymology


Cyberathlete is derived from merging the word cyberspace (a term science fiction author William Gibson created to describe his vision of a global computer network linking all people, machines and sources of information in the world, through which one could navigate as a virtual landscape), and athlete from the Latin ãthletã and the Greek athlêtês, which means "competitor" or "contestant for a prize". Cyberathlete therefore refers to someone who competes in a virtual environment.

See also


Electronic sports

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Cyberathlete".

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