Conquer Online is a F2P Chinese Fantasy themed MMORPG (Massively Multiplayer Online Role Playing Game) for Windows PCs, developed by TQ Digital. The Conquer Online landscape is a 2D rendition of mythical China with straightforward combat-focused gameplay. Like most MMORPGs, the game has servers located in different parts of the world, allowing players from different countries to play together in real time. TQ Digital updates the game about twice each month, and server maintenance occurs every two days.
However, It is strictly against the Conquer Online terms of service for players to trade their in-game items for real-life currency and TQ Digital will attempt to terminate all accounts associated with this process.
The game can also be downloaded in its Chinese, French, Japanese, and Spanish versions.
Much of the game is based on its free player kill system and the guild wars which occur every week. During the guild war period, every guild who wishes may attempt to capture the guild pole from the guild who currently owns it, by gaining access to the guild castle and attacking the pole. When the pole's life bar has depleted, whichever guild did the most damage to the pole now owns it, and may control the guild doors so as to protect the pole until the end of the guild war period. Once the guild war period has ended, the guild which last owned the pole wins, and some benefits are granted to the reigning guild.
While, and shortly after attacking someone with a white or red coloured name, the PKer's name flashes blue. There is no penalty at all for attacking and killing a player whose name is either flashing blue or coloured black. Otherwise, each successful PK will give a player 10 PK points, unless the player is a member of a guild and PKs a member of an enemied guild, the PK point penalty is 5 instead of the normal 10. Depending on the amount of PK points, the characters name will be white, red or black. White is when a player has between 0 and 29 PK points, red is when a player has between 30 and 100 PK points and black is when a player has over 100 PK points. A character's name will flash if they attack a 'red-named' player, but they will receive no PK points. Upon being killed, a player with a white name will drop only carried items, a red named player may also drop some of their equipped items, whilst a player with a black name will lose all their equipped items and go to jail.
There are four PK setting: Peace, Capture, Team, and PK. Peace is a setting that restricts the player from attacking anything other then monsters. Capture allows the players to attack flashing or black named players. The team setting allows a player to attack anyone other then their own team members, and PK setting allows a player to attack anyone without restrictions. The PK setting also allows you to attack guards, guards (for reborn player e.g. iron guard, gold guard etc), and patrols. The default setting everyone a player logs on is Capture. In the past the PK setting was saved by the game, meaning the player will log in with the PK mode they last logged out with. Then Peace mode was made the default PK mode upon logging in. Capture was then made the default PK mode instead, which it is today.
Skills are powered in three ways: through mana, stamina or XP. Mana is the Conquer Online name for magic power points. The use of skills deplete these points while using potions, or meditation if you're a taoist, increases them. Stamina is how much energy a character has. The use of certain skills depletes this while sitting down or standing still for a period of time increases it. With every kill, as well as the gradual passing of time, XP increases. Once the character reaches 100 points of XP, the player temporarily gains access to a number of special and more powerful skills, called XP skills. Once used, the majority of these grant an enhancement in combat, such as flight or increased attack power, for a set period of time. The XP bar is then reset .
The experience curve of Conquer online is slow but has jumps at intervals where the game is designed to make leveling easier. These 'jumps' occur at level 10, level 20, level 40, level 70, level 90, level 100, and many more jumps after level 100. While you can change the color of your equipment, there is only one type of equipment you can wear for your level and your class. Weapons are limited for taoists and archers (two of the possible classes), but warriors and trojans can choose from a variety of weapons.
Trojans and warriors (and to a certain extent, archers, provided they have the strength to wield a weapon) may choose to wield many different types of weapons. There are two categories of weapons: one-handed, and two-handed. Some one-handed weapons are clubs, blades, and swords, while some two-handed weapons are poleaxes, halberts, wands, and longhammers. Each type of weapon has advantages and disadvantages compared to the rest.
Generally speaking, the weapons are catergorized in either a low-damage/high accuracy group or a high-damage/low accuracy group.
The most widely-used one-handed weapons in Conquer Online include Clubs, Swords, and Blades. Other one-handed weapons are rarely used and typically have a low market value. The most widely-used two-handed weapons include Spear and Wand.
'Fixed' items have the most powerful properties of any type of item, but are limited to under level 60 and cannot be upgraded in any way. These items cannot be created, only found from items dropped by monsters.
An item may also be 'composed'. This process adds "+#" to the end of the item's name, where # is a number between 1 and 9. This, like the quality, makes the item more powerful. The higher the #, the more expensive it is to upgrade. Unlike many other games with similar systems, it is almost impossible to make a +9 item, and there are currently none in existence on the official English servers.
Gems can be mined and used to add an effect to items, such as increased damage, weapon proficiency, and overall experience gain. To insert a gem into an item, it must have a socket. There are a maximum of two sockets per item. In Conquer 2.0, a new gem was introduced which reduces damage taken. Also in the patch, new item bonuses were added: 'blessing' and 'enchanting'. 'Blessed' items decrease the damage taken by the character wearing them, and enchanted items increase the character's health. Gems come in three qualities: normal, refined, and super. The effect of the gem is higher, depending on the quality.
Each type of body armor has a different look, and can only be worn when a certain level has been obtained, and every class has different looking body armor. Each piece of armour may be dyed one of seven colours. Characters may wear a hat (with the exception of the trojan class) which also appears on the character and can also be dyed. The character could choose not to wear a hat, however, and opt for wear earrings, which allows the hairstyle to be seen. There are currently 16 different hairstyles to choose from, one of which is a bald head. Hair may also be dyed.
The classes are as follows:
Archers are also common powerlevelers. Powerleveling is performed in a similar way to hunting; the archer will use scatter on monsters which he/she can kill fairly quickly. The purpose is to give team experience to lower level characters in the team.
The archer skill 'fly' enables the player to float in the air for a period of time, which renders them immune to all physical attacks. While flying, the archer is only vunerable to ranged attacks, such as arrows or magic.
One feature that comes with the Trojan's level 40 promotion, and the ability to wield two weapons, is a skill called Hercules: an area of effect attack that attacks several enemies in close proximity to the player. The damage of the Hercules skill is approximately half of the user's attack power, making it somewhat weak with average weaponry. To use hercules two of the same type weapons (Ex. Club and Club) must be equipped to use it. Dual Wielding does not mean the character can attack twice at once, but instead refers to the fact that they deal more damage per hit. The dual weapon wielding ability is exclusive to the trojan class only. The left-hand weapon that the trojan wields adds half of the weapon's attack power, dexterity, and frequency to the user's stats. The Ph-Damage and Accuracy boost given by composition is exempt from this stat penalty.
Just as with other classes, warriors have their own special skills, such as Dash. The dash attack uses a the warrior's shield to push an opponent back while dealing damage. The dash attack can cause even greater damage when the opponent is dashed into an object that makes them unable to move further backwards, such as a wall, pillar, or cliff. Dash is useful if a player is camping on an item, since it can push the person off of the item. However, dash will use up the shield's durability. Also warriors have an XP skill called superman. Superman helps warriors level up faster because it will temporarily increase the warrior's attack power by 10 times, and increase attack speed by approximately 2 times. The duration of the Superman XP skill can be increased upon successive kills of enemies while Superman is active.
A taoist below level 40 has a primary attack called 'thunder', which allows them to attack one monster from a distance, and a healing spell called 'cure'. When the taoist reaches level 40, it may choose one of the taoist subclasses: fire taoist or water taoist.
A fire taoist specializes in magic attack. He/she may use powerful spells such as 'tornado' or 'fire meteor' to attack one monster, or, starting at level 65, he/she may cast a 'circle of fire' around him/herself to attack many monsters at once. Despite the fact, in PvP, that the 'water taoist' and 'archer' may also attack a player from a distance, they could be considered weaker due to the ability to deal less damage in one strike.
The 'water taoist' is the sole support class. It has many support spells which are advantageous to other players, and its primary attack is limited to the spell called 'fire'.
It may seem strange for a water taoist to use a primary spell called fire, while the fire taoist's primary spell is most often tornado, but there is an explanation. Originally, the water taoist was limited to using only the attack thunder, given to all taoists starting at level 1. However, there was a glitch that allowed water taoists to learn the spell fire, which was originally meant to be a skill for fire taoists before they learnt better spells. This glitch was purposely never fixed in order to allow water taoists to be a little stronger, since thunder is a very weak spell.
Even with the spell 'fire', however, the water taoist has a low attack power, and they are unable to hit multiple targets at once. The spell called 'pray' can be learnt at level 70 and enables the 'water taoist' to bring another player back from the dead at the cost of 1000 mana. A similar resurrection skill can be learned at level 40, but this is an XP skill.
However after rebirth a water taoist who reborns into another water taoist can become very powerful when wielding a two handed weapon as they can re-allot their attribute points so they are very accurate. And since water taoists gain double exp after level 70 water->water taoists can level extremely fast, and are also effective at pking.
For first reborn you will get:
1. Skills learned after reborn:
Warrior Gets reborn as: Warrior: Reflect (reflects back the damage on you to those who attacked you) Trojan: Accuracy, Roar and Flying Moon Fire Taoist: Shield and Roar Water Taoist: Superman, Shield and Roar Archer: Shield and Roar
Trojan gets reborn as: Trojan: Cruel Shade (Cost stamina to make your enemy lose 20% HP) Warrior: Cyclone, Spirit Healing, Iron Shirt (Iron Shirt is XP skill. After you cast it and stand still, your defense will increase by quadruple within 20 seconds. It will disappear once you move.) Fire and Water Taoist: Cyclone, Spirit Healing, Robot Archer: Cyclone, Spirit Healing
Fire Taoist gets reborn as: Fire Taoist: Dodge (Increase dodge within certain period) Warrior and Trojan: Thunder, Fire, Cure and Meditation Water Taoist: Fire Circle Archer: Thunder, Fire, Cure and Meditation
Water Taoist gets reborn as: Water Taoist: Pervade (It costs stamina. After you cast it and stand still, you can continue attacking your enemies within certain range) Warrior and Trojan: Cure, Star of Accuracy, Magic Shield, Stigma and Meditation Fire Taoist: Revive (XP skill), Advanced Cure, Invisibility and Healing Rain Archer: Cure, Invisibility, Magic Shield, Stigma and Meditation
Archer gets reborn as: Archer: Use Freezing Arrow (It works randomly and makes the target stop attacking within a certain period) Warrior, Trojan, Fire and Water Taoist: Equip Low level bows and arrows, poisonous arrows. The special weapon for reborn character has a certain chance to cast the following magic: Warrior and Trojan: Poison the target Archer: Increase your own defense Water Taoist: Regain some mana Fire Taoist: Regain some HP
Note: When the level of your skill you learnt is over half the level before rebirth, there is a chance that you can retrieve the rest of the level.
2. Summon Monsters: A reborn character may Learn summon skills from Mighty Tao in Job Center (66,33). There are 6 summon skills. All level 15 reborn characters can learn Summon Guard. After level 40, each race can learn a special summon skill. A Euxenite Ore is required for learning Summon Guard, and a Gold Ore is required for a special summon skill.
Reborn Warrior: The Summoned Fire Evil can cast fire to attack the enemies. Reborn Trojan: The Summoned Vampire Bat can make the enemy lose health. Reborn Archer: The Summoned Skeleton can help Archers to attack the enemies. Reborn Water Taoist: The summoned Bat Boss is Water Taoist's substitute with high health. Reborn Fire Taoist: The summoned Bat is Fire Taoist's substitute with high health. (This has been taken right for the Conquer Online site.)
The levels for the second rebirth are the same of those for the first - level 120 for all since they recently changed the level of the rebirth for waters to 120.
Massively multiplayer online role-playing games | Windows games
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