The phrase computer art scene or artscene for short, refers to a community of individuals and groups, that are both interested and active in the creation of computer-based artwork.
Later, as computer technology developed, monitors were available that could display color. The American National Standards Institute X3 committee invented a standard method of terminal control using escape sequences called "ANSI X3.64-1979". This protocol allowed for text and cursor positioning as well as defining foreground and background color attributes for the text.
Eventually, text artists began incorporating this new level of flexibility to the existing medium of ASCII art by adding color to their text-based art, or animating their art by manipulating the cursor control codes. Quite simply, this is what is commonly referred to today as "ANSI art".
A decade later, the popularity of ANSI art had increased significantly (largely due to the similarly increasing interest in the BBS) and ANSI artists began to form into "groups", not unlike graffiti "crews." The first ANSI group was called Aces of ANSI Art (AAA). Other groups like ACiD (ANSI Creators in Demand) and iCE (Insane Creators Enterprises) quickly began to spring up. These groups would release their work in "artpacks," which were collections of ASCII art by various group members, typically released on a monthly basis akin to a trade magazine. These artpacks were then spread far and wide by BBS users. Some of the same groups from the 1990s still exist today; their art is now primarily distributed using the internet.
A later method of transmitting graphics over a BBS was developed called Remote Imaging Protocol or RIP, which required special software on both the BBS and the terminal end. RIP was still basically text, but the text referred to the positions of lines, curves, fills, and other steps in drawing graphics on an EGA display of 640x350x16 colors. While RIP never caught on in the BBS world, the art scene embraced it as a form of expression, if not a viable method of displaying art on a BBS.
The advent of custom image viewers developed by groups within the artscene, such as ACiD View and iCEView, began to shift the perception of how VGA art should be distributed and what the accepted practice should be. A coded VGA which did not take any of the advantages of being an executable, like special effects or music, became viewed as an impractical use of disk space -- all of this in turn spawned a number of competing image viewers, and even "Viewer Wars" between rival art groups. Talented underground artists such as CatBones continued to help pioneer and define what is now referred to as the "hirez artscene", further championing the move away from coded VGA to stand-alone imagery with his impressive artwork. Hirez today implies higher resolutions than before, such as a 1024x768 pixel canvas or larger, greater depth of color, and is created with much more sophisticated and modern software.
In addition to the connection that the various Underground_computer_groups had, a common attitude and relationship between scene members developed. The general belief that "newbies are lame" and "veterans are elite", as well as the use of leetspeek, created an environment that was sometimes difficult for new members to affiliate with. In particular, many artsceners' distrust and bitterness towards new America Online users in the 1990s may have eroded the possibility for a wider membership base and audience for the artscene.
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