Championship Manager (sometimes abbreviated to CM, Champ or ChampMan) was the very first game in the popular series of football management simulation games. The game was originally released on the Amiga and Atari ST in September, 1992 and then ported to the PC/DOS platform soon after. The game was written by Paul and Oliver Collyer (the co-founders of Sports Interactive) in their bedroom.
First impressions
The release of this first version of the game was not an outstanding success, and sales were steady rather than spectacular. Reviews ranged from the encouraging to the dismissive. Even in 1992, the graphics of
Championship Manager were primitive and there were many other management games available that were much more visually pleasing, such as
Premier Manager and
The Manager. Critics berated the lack of any real graphics, other than coloured text on top of a background image, and the complete lack of any sound effects. Also, what became known as the "match engine" was very basic, consisting of a clock, 3 small meters showing each team's possession and lines of text commentary describing the match action. Rival game,
The Manager, included a small screen showing TV-style clips of match action. Another drawback was the absence of real player names - each team was populated with players generated at random by the computer.
It is a true testament to the underlying quality of the game and the passion of its developers that despite all of its apparent shortcomings, and promoted almost exclusively by word-of-mouth, the game's popularity continued to grow and it gained something of a cult following very early on.
Gameplay
The game featured 4 playable divisions (the newly-created
FA Premier League, along with football league divisions 1 to 3), however each division contained only 20 teams (whereas in real life they contained 22 or 24 teams at that time).
Also included were all of the major domestic cups of the time (inlcuding the
Anglo-Italian Cup) and the 3 major European trophies (including the now defunct
Cup Winners' Cup).
Any teams outside of the 4 playable divisions and all foreign teams had no player names at all. Instead, players were simply called "No.3" or "No.10" depending on which position they played.
One of the most innovative things about the game was the introduction of "average ratings" for players - after each match the performance of every player was graded from 0-10 and as the season went on the player's average rating would allow the manager to easily see how each player was performing.
French version
In 1993,
Intelek and
Ubi Soft used the Collyers' game code to produce a version for the French market, known as
Guy Roux Manager (named after the legendary
AJ Auxerre manager). It was fully localised for
France and included the French first and second divisions as playable leagues, and all text and commentary in French. The
Guy Roux Manager franchise has since become a very popular and long running franchise in France with games on many platforms.
Trivia
- Electronic Arts reportedly turned down the chance to publish Championship Manager in 1992.
See also
External links
1992 computer and video games |
Football (soccer) computer and video games |
Amiga games |
Atari ST games |
DOS games |
Sports management games
L'EntraƮneur | Championship Manager | Championship Manager | Championship Manager | Championship Manager