A CAPTCHA (an acronym for "completely automated public Turing test to tell computers and humans apart", trademarked by Carnegie Mellon University) is a type of challenge-response test used in computing to determine whether or not the user is human. The term was coined in 2000 by Luis von Ahn, Manuel Blum, Nicholas J. Hopper of Carnegie Mellon University, and John Langford of IBM. A common type of CAPTCHA requires that the user type the letters of a distorted image, sometimes with the addition of an obscured sequence of letters or digits that appears on the screen. Because the test is administered by a computer, in contrast to the standard Turing test that is administered by a human, a CAPTCHA is sometimes described as a reverse Turing test. This term, however, is ambiguous because it could also mean a Turing test in which the participants are both attempting to prove they are the computer.
Since the early days of the Internet, users have wanted to make text illegible to computers. The first such people were hackers, posting about sensitive topics to online forums they thought were being automatically monitored for keywords. To circumvent such filters, they would replace a word with look-alike characters. HELLO could become |-|3|_|_() or )-(3££0, as well as numerous other variants, such that a filter could not possibly detect all of them. This later became known as "13375p34k" (leetspeak).
The first discussion of automated tests which distinguish humans from computers for the purpose of controlling access to web services appears in a 1996 manuscript of Moni Naor from the Weizmann Institute of Science, entitled "Verification of a human in the loop, or Identification via the Turing Test". Primitive CAPTCHAs seem to have been later developed in 1997 at AltaVista by Andrei Broder and his colleagues in order to prevent bots from adding URLs to their search engine. Looking for a way to make their images resistant to OCR attack, the team looked at the manual to their Brother scanner, which had recommendations for improving OCR's results (similar typefaces, plain backgrounds, etc.). The team created puzzles by attempting to simulate what the manual claimed would cause bad OCR recognition. In 2000, von Ahn and Blum developed and publicized the notion of a CAPTCHA, which included any program that can distinguish humans from computers. They invented multiple examples of CAPTCHAs, including the first CAPTCHAs to be widely used (at Yahoo!).
CAPTCHAs are used to prevent bots from using various types of computing services. Applications include preventing bots from taking part in online polls, registering for free email accounts (which may then be used to send spam), and, more recently, preventing bot-generated spam by requiring that the (unrecognized) sender pass a CAPTCHA test before the email message is delivered. They have also been used to prevent people from using bots to assist with massive downloading of content from multimedia websites.
CAPTCHAs are by definition fully automated, requiring little human maintenance or intervention in administering the test. This has obvious benefits in cost and reliability.
The algorithm used to create the CAPTCHA is often made public, though it may be covered by a patent. This is done to demonstrate that breaking it requires the solution to a difficult problem in the field of artificial intelligence (AI) rather than just the discovery of the (secret) algorithm, which could be obtained through reverse engineering or other means.
CAPTCHAs based on reading text — or other visual-perception tasks — prevent visually impaired users from accessing the protected resource. However, CAPTCHAs do not have to be visual. Any hard artificial intelligence problem, such as speech recognition, can be used as the basis of a CAPTCHA. Some implementations of CAPTCHAs permit users to opt for an audio CAPTCHA.
The development of audio CAPTCHAs appears to have lagged behind that of visual CAPTCHAs, however, and presently may not be as effective. Other kinds of challenges, such as those that require understanding the meaning of some text (e.g., a logic puzzle, trivia question, or instructions on how to create a password) can also be used as a CAPTCHA. Again, there is little research into their resistance against countermeasures.
Some interesting tests came on the idea of image recognition. One such example is the KittenAuth, a test that asks the user to recognize some certain animal (kittens) in a series of pictures of multiple species (dolphins, puppies, foxes...)
For non-sighted users (for example blind users, or the color blind on a color-using test), visual CAPTCHAs present serious problems. Because CAPTCHAs are designed to be unreadable by machines, common assistive technology tools such as screen readers cannot interpret them. Since sites may use CAPTCHAs as part of the initial registration process, or even every login, this challenge can completely block access. In certain jurisdictions, site owners could become target of litigation if they are using CAPTCHAs that discriminate against certain people with disabilities. In other cases, those with sight difficulties can choose to identify a word being read to them.
While providing an audio CAPTCHA allows blind users to read the text, it still excludes those who are both visually and hearing impaired. (According to sense.org.uk, about 4% of people over 60 in the UK have both vision and hearing impairments. There are about 23,000 people in the UK who have serious vision and hearing impairments. According to The National Technical Assistance Consortium for Children and Young Adults Who Are Deaf-Blind (NTAC), there were 9,516 deafblind children in the USA in 2004. Gallaudet University quotes a 1993 estimate of 35,000 fully deafblind adults in the USA. Deafblind population estimates depend heavily on the degree of impairment used in the definition).
The use of CAPTCHA thus excludes a large number of individuals from using significant subsets of such common Web-based services as PayPal, GMail, Orkut, Yahoo!, many forum and weblog systems, etc.
Even for perfectly sighted individuals, new generations of CAPTCHAs, designed to overcome sophisticated recognition software, can be very hard or impossible to read. Even some of the demo CAPTCHAs at the software sites listed below are indecipherable to many if not all humans.
The W3C paper Inaccessibility of Visually-Oriented Anti-Robot Tests outlined some of the accessibility problems with CAPTCHAs.
It may be possible to subvert CAPTCHAs by relaying them to a sweatshop of human operators who are employed to decode CAPTCHAs. The W3C paper linked below states that such an operator "could easily verify hundreds of them each hour". Nonetheless, some have suggested that this would still not be economically viable. (e.g. Paying the human operators with access to pornography instead of money has also been considered.[http://www.boingboing.net/2004/01/27/solving_and_creating.html
Some poorly designed CAPTCHA protection systems can be bypassed without using OCR simply by re-using the session ID of a known CAPTCHA image.* Sometimes, if part of the software generating the CAPTCHA is client-sided (the validation is done on a server but the text that the user is required to identify is rendered on the client side), then users can modify the client to display the unrendered text, etc.
Although CAPTCHAs were originally designed to defeat standard OCR software designed for document scanning, a number of research projects have proven that it is possible to defeat many CAPTCHAs with programs that are specifically tuned for a particular type of CAPTCHA. For CAPTCHAs with distorted letters, the approach typically consists of the following steps:
Neural networks have been used with great success to defeat CAPTCHAs as they generally are indifferent to both affine and non-linear transformations. As they learn by example rather than through explicit coding, with appropriate tools very limited technical knowledge is required to defeat more complex CAPTCHAs.
Some CAPTCHA-defeating projects:
Artificial intelligence | Guessing games
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