The Commodore 64 personal computer, released in August 1982, became the best selling single computer model of all time, according to the Guinness Book of World Records. The Commodore 64 is commonly referred to as the C64; other less common names include CBM 64/CBM64, C= 64. The Commodore 64 casing has affectionately been nicknamed the "breadbox" and "bullnose" due to its shape.
The C64 competed in the fractured personal computer industry with the Commodore PET and the VIC-20, among others. Introduced by Commodore Business Machines in August 1982 at the low price of States dollar|US$" target="_blank" >*595, it offered 64 kilobytes of RAM with sound and graphics performance that compared favourably with later IBM compatible computers of that time. During the Commodore 64's lifetime (between 1982 and 1994), sales totaled around 17 million units * (Marc Walters, citing 1993 Commodore Annual Report) web site - URL last accessed 30 April 2006..
Unlike computers that were distributed only through authorized dealers, Commodore also targeted department stores and toy stores. The unit could be plugged directly into a television set to play games, giving it much of the appeal of dedicated video game consoles like the Atari 2600. Its affordable pricing contributed to the 1983 crash of the video game market.
Approximately 10,000 software titles were made for the Commodore 64 including development tools, office applications, and games. The machine is also credited with popularizing the computer demo scene. The Commodore 64 is still used today by many computer hobbyists and emulators allow anyone with a modern computer to run these programs on their desktop (with varying degrees of success and functionality).
In January 1981, MOS Technology, Inc., Commodore's integrated-circuit design subsidiary, initiated a project to design the graphic and audio chips for a next generation video game console. Design work for the chips, named MOS Technology VIC-II (graphics) and MOS Technology SID (audio), was completed in November 1981.
A game console project was then initiated by Commodore that would use the new chips was called the Ultimax or alternatively the Commodore MAX Machine, engineered by Yashi Terakura from Commodore Japan. This project was eventually cancelled after just a few machines were manufactured for the Japanese market.
At the same time in mid-1981, Robert Russell (system programmer and architect on the VIC-20) and Robert "Bob" Yannes (engineer of the SID) were critical of the current product line-up at Commodore, which was a continuation of the Commodore PET line aimed at business users. Instead, with the support of Al Charpentier (engineer of the VIC-II) and Charles Winterble (manager of MOS Technology) they proposed a true low-cost sequel to the VIC-20 to Commodore CEO Jack Tramiel. Tramiel dictated that the machine should have 64KB of RAM memory since prices on the memory market were declining. Although 64 kB of RAM cost over US $100 at the time, he knew that DRAM prices were falling, and would drop to an acceptable level before full production was reached. Tramiel also set a deadline for the 1982 Consumer Electronics Show, in the first weekend of January. The meeting was in November so this gave the engineers about two months to complete working prototypes for the show.
The product was codenamed the VIC-40 as the successor to the popular VIC-20. The team that constructed it consisted of Robert Russell, Robert "Bob" Yannes and David A. Ziembicki. The design, prototypes and some sample software was finished in time for the show, after the team had worked tirelessly over both Thanksgiving and Christmas weekends.
When the product was to be presented, the VIC-40 product was renamed C64 in order to fit into the current Commodore business products lineup which contained the P128 and the B256, both named by a letter and their respective memory size.
The C64 made an impressive debut, as recalled by Production Engineer David A. Ziembicki: "All we saw at our booth were Atari people with their mouths dropping open, saying, 'How can you do that for $595?'" The answer, as it turned out, was vertical integration; thanks to Commodore's ownership of MOS Technology's semiconductor fabrication facilities, each C64 had an estimated production cost of only $135.
All three machines had a standard memory configuaration of 16K, 48K less RAM than the C64. At US$1,500, the IBM PC and Apple II were 3 times more expensive, while the Atari 800 cost a mere $899. One key to the C64's success was Commodore's aggressive marketing tactics, and they were quick to exploit the relative price/performance divisions between its competitors with a series of television commercials after the C64's launch in late 1982. *
Commodore sold the C64 not only through its network of authorized dealers, but also placed it on the shelves of department stores, discount stores, and toy stores. Since it had the ability to output composite video, the C64 did not require a specialized monitor, but could be plugged into a television set. This allowed it (like its predecessor, the VIC-20) to compete directly against video game consoles such as the Atari 2600.
Aggressive pricing of the C64 is considered to be a major catalyst in the video game crash of 1983. In 1983, Commodore offered a $100 rebate in the United States on the purchase of a C64 upon receipt of any video game console or computer. To take advantage of the $100 rebate, some mail-order dealers and retailers offered a Timex Sinclair 1000 for as little as $10 with purchase of a C64 so the consumer could send the computer to Commodore, collect the rebate, and pocket the difference.A contemporary rumor stated that while Commodore scavenged most trade-in computers for spare parts, its employees used the TS1000s as door stops. Timex Corporation departed the marketplace within a year. The success of the VIC-20 and C64 also contributed significantly to the exit of Texas Instruments' TI-99/4A and other competitors from the field.
In 1984, Commodore released the Commodore Plus/4. The Plus/4 offered a higher-color display, a better implementation of BASIC (V3.5), and built-in software. However, Commodore committed what was perceived by critics and consumers as a major strategic error by making it incompatible with the C64. To top it all off, the Plus/4 lacked hardware sprite capability and had much poorer sound, thus seriously underperforming in two of the areas that had made the C64 a star.
In the United Kingdom, the primary competitors to the C64 were the British-built Sinclair ZX Spectrum and the Amstrad CPC464. Released a few months ahead of the C64, and selling for almost half the price, the Spectrum quickly became the market leader. Commodore would have an uphill struggle against the Spectrum, it could no longer rely on undercutting the competition. The C64 debuted at £399 in early 1983, while the Spectrum cost £175. The C64 would later rival the Spectrum in popularity in the latter half of the 1980s, eventually outliving the Spectrum (which was discontinued in 1992).
Despite a few attempts by Commodore to discontinue the C64 in favour of other, higher priced machines, constant demand made its discontinuation a hard task. By 1988, Commodore were selling 1.5 million C64s worldwide. All though demand for the C64 dropped off in the US by 1990, it continued to be popular in the UK and other European countries. In the end, economics, not obsolescence sealed the C64's fate. In March 1994 at CeBIT in Hanover Germany, Commodore announced that the C64 would be finally discontinued in 1995. Commodore claimed that the C64's disk drive was more expensive to manufacture than the C64 itself. Although Commodore had planned to discontinue the C64 by 1995, the company filed for bankruptcy a month later, in April 1994.
In 1984 Commodore released the SX-64, a portable version of the C64. The SX-64 has the distinction of being the first full-color portable computer. The base unit featured a 5 inch (127 mm) CRT and an integral 1541 floppy disk drive.
Commodore was determined to avoid the problems of the Plus/4, making sure that the eventual successors to the C64—the Commodore 128 and 128D computers (1985)—were as good as, and fully compatible with the original, as well as offering a host of improvements (such as a structured BASIC with graphics and sound commands, 80-column display capability, and full CP/M compatibility).
In 1986, Commodore released the Commodore 64C (C64C) computer, which was functionally identical to the original, but whose exterior design was remodelled in the sleeker style of the C128 and other contemporary design trends. In the U.S., the C64C was often bundled with the third-party GEOS GUI-based operating system. The Commodore 1541 disk drive was also remodelled resulting in the 1541-II.
In 1990, the C64 was re-released in the form of a game console, called the C64 Games System (C64GS). A simple modification to the C64C's motherboard was made to orient the cartridge connector to a vertical position. This allowed cartridges to be inserted from above. A modified ROM replaced the BASIC interpreter with a boot screen to inform the user to insert a cartridge. The C64GS was another commercial failure for Commodore, and it was never released outside of Europe.
In 1990, an advanced successor to the C64, the Commodore 65 (also known as the "C64DX"), was prototyped, but the project was cancelled by Commodore's chairman Irving Gould in 1991. The C65's specifications were very good for an 8-bit computer. For example, it could display 256 colours on screen, while OCS based Amigas could only display 64. Although no specific reason was given for the C65's cancellation, it seemed that it was an conflict of interest with lower end Amigas. The Amiga 600 was released in mid 1991, eventually taking the C65's place as an advanced C64 upgrade.
As of 2006, C64 enthusiasts still develop new hardware, including Ethernet cards, specially adapted hard disks and Flash Card interfaces.
Due to its advanced graphics and sound, the 64 is often credited with starting the computer subculture known as the demoscene (see Commodore 64 demos). As of the turn of the millennium, it is still being actively used as a demo machine, especially for music (its sound chip even being used in special sound cards for PCs). For all other than die-hard enthusiasts, however, the C64 lost its top position among demo coders when the 16-bit Atari ST and Commodore Amiga were released in the mid-80s.
The demoscene is far from being dead even more than 20 years after the C64 was invented. New games are still being developed. A noteworthy one is Enhanced Newcomer, which took almost 10 years of development.
The differences between PAL and NTSC C64s cause compatibility problems between US/Canadian C64s and those from most other countries. Most demos run only on PAL machines.
The graphics chip, VIC-II, featured 16 colors, eight sprites, scrolling capabilities, and two bitmap graphics modes. The standard text mode featured 40 columns, like most Commodore PET models; the built in font was not standard ASCII but PETSCII, an extended form of ASCII-1963. Computer/video game and demo programmers quickly learned how to exploit quirks in the VIC-II to gain additional capabilities, like making more than 8 sprites appear, and move, simultaneously.
The sound chip, SID, had three channels with several different waveforms, ring modulation and filter capabilities. It, too, was very advanced for its time. It was designed by Bob Yannes, who would later co-found synthesizer company Ensoniq. Yannes criticized other contemporary computer sound chips as "primitive, obviously (...) designed by people who knew nothing about music." Often the game music became a hit of its own among C64 users. Well-known composers and programmers of game music on the C64 were Rob Hubbard, David Whittaker, Ben Daglish and Martin Galway, among many others. Due to the chip's limitation to three channels, chords were played as arpeggios typically, coining the C64's characteristic lively sound. The original "breadbox" model had the SID6581 sound chip. The newer versions had the SID8580. The sound was a little bit more crispy on the SID6581-chip and many Commodore 64 fans still love the sound of it. The main difference between the SID6581 and the SID8580 is that the 6581 run with 12 volt, and the 8580 run with 9 volt. That made it more difficult to switch them, yet it is still possible.
The SID chip has a distinctive sound which retained a following of devotees. In 1999, Swedish company Elektron produced a SidStation synth module, built around the SID chip, using remaining stocks of the chip. Several bands use these devices in their music.
The VIC-II was manufactured with 5 micrometre NMOS technology, clocked at 8 MHz. At such a high clock rate, it generated a lot of heat, forcing MOS Technology to use a ceramic DIL package (called a "CERDIP"). The ceramic package was more expensive, but it dissipated heat more effectively than plastic.
After a redesign in 1983, the VIC-II was encased in a plastic DIL package, which reduced costs substantially, but it did not eliminate the heat problem. Without a ceramic package, the VIC-II required the use of a heatsink. To avoid extra cost, the metal RF shielding doubled as the heatsink for the VIC, although not all units shipped with this type of shielding. Most C64s in Europe shipped with a cardboard RF shield, coated with a layer of metal foil. The effectiveness of the cardboard was highly questionable, and worse still it acted as an insulator, blocking airflow which trapped heat generated by the SID, VIC and PLA chips.
The SID was manufactured using NMOS at 7 and in some areas 6 micrometres. The prototype SID and some very early production models featured a ceramic DIL package, but unlike the VIC-II, these are extremely rare as the SID was encased in plastic when production started in early 1982.
In 1986 Commodore released the last revision to the "classic" C64 motherboard. It was otherwise identical to the 1984 design, except that it now used two 64 kbit ×4 DRAM chips rather than the original eight 64 kbit ×1.
After the release of the C64C, MOS Technology began to reconfigure the C64's chipset to use HMOS technology. The main benefit of using HMOS was that it required less voltage to drive the IC, which consequently generates less heat. This enhanced the overall reliability of the SID and VIC-II. The new chipset was re-numbered to 85xx in order to reflect the change to HMOS.
In 1987 Commodore released C64Cs with a totally redesigned motherboard commonly known as a "short board". The new board used the new HMOS chipset, featuring new 64-pin PLA chip. The new "SuperPLA" as it was dubbed, integrated many discrete components and TTL chips. The 2114 color RAM was integrated into the last revision of the PLA.
$FFF6-$FFF9 (65526-9) in the C64 KERNAL, right before the hard-coded jump vectors for the processor, you can find the letter sequence "RRBY". This is indeed the initials of Robert Russell and Bob Yannes, the two main engineers that created the C64.
PRINT""+-* (where x is any integer), or by attempting to create a BASIC program with an initial line number near 350800.
RUN/STOP and RESTORE keys in unison; then enter "POKE781,96:SYS58251" on the subsequently cleared screen. The result is shown below:
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