Burnout 3: Takedown is the third game in the high speed racing series, Burnout. Released on September 7th, 2004, developed by Criterion Games and published by Electronic Arts, the game drew critical acclaim and a large fanbase.
This Aftertouch concept is even more important in the game's other primary mode, Crash. In this mode, the player is not racing opponents to the finish line. Instead, each Crash race allows the player to race at high speeds towards an intersection. It is the player's aim here to cause as much damage as possible by crashing into cars, trucks, flatbed trailers, etc. and therefore cause a huge pile-up, as approaching traffic crashes into the wrecks. The player is scored based upon the dollar amount of damage caused. High scores award medals which are used to unlock more tracks and cars. The player can attempt to get the highest score possible by steering towards various cash icons on the track, and 2x and 4x score multipliers. However, there is also a Heartbreaker icon which will automatically halve the player's score.
Burnout 3 features 173 different events in the offline mode, and 67 cars to unlock, including a City Bus, Fire Truck, and Garbage Truck for use in the Crash mode. There is also online play where up to six players can compete in a race, and eight players can compete in a Crash event. In online races, there is less aggression than in single player. Racers must focus on good drifts and avoiding traffic, not just takedowns, in order to win. This gives the online mode a different feel from single player. There is a racing variant known as Road Rage where players are divided into two teams. The blue team receives a three second head start and must drive a certain number of miles without being eliminated by being taken down. The red team attempts to takedown the blue team before they reach the finish line.
The game is split over three areas: USA, Europe and Far East. The exact locations of the tracks are just as differing as the tracks of previous Burnout series. A new asset to the race track environments are real-world landmarks and vehicles known famously to these locations: In the Downtown race track, Chicago's famous elevated subways can be seen, In the Waterfront race track, the San Diego Convention Center is seen, and in the Riviera race track, the Monte Carlo Casino is viewed briefly. As for the vehicular aspect, small three-wheeled taxis called tuk-tuks, which are found throughout Bangkok, can be seen in the Golden City track. The real names of these locations are never actually shown in the game, however.
The tracks are:
| Location | Track Name | Real-life Equivalent |
| USA | Silver Lake | Rocky Mountain Nat. Park: a crystal-clear and silent lake surrounded by granite cliff faces and neighbored by a sleepy Main Street town: better wake up the locals with some serious burnage against the truss bridges! |
| USA | Downtown | Chicago: tackle the tight alleyways and congested avenues of a major city and send your opponents into the elevated train track supports. A circuit built for precision thinking and fast reflexes against heavy traffic. |
| USA | Waterfront | San Diego: the San Diego Convention Center and the San Diego Aerospace Museum welcome you to a fast-paced track filled with tight coastal turns, busy thoroughfares, and an intriguing tram system through the Gaslamp Quarter. |
| USA | Kings of the Road | Downtown - Silver Lake |
| USA | Lakeside Getaway | Silver Lake - Waterfront |
| USA | Mountain Parkway | Silver Lake - Downtown |
| Europe | Alpine | Autobahn: there's no law here, folks: the famous 80-and-up highway sends your car passed glorious castles, snow-capped peaks and perilously constructed toll booths and gas stations. A long track with a fast glimpse of Europe. |
| Europe | Vineyard | Avignon: traverse the beautiful winding roads of southern France and zoom by the ancient Papal Palace and the surrounding sidewalk cafes of Avignon: mind the 'winding' in 'winding roads': we really mean it! |
| Europe | Winter City | Vienna: Stephansdom, the U-Bahn, and the Hofburg welcome you to snow-clad Vienna, where the sounds of the waltz and serious crashing echo through alleyways and congested boulevards. The trans arE key to getting your opponents good. |
| Europe | Riviera | Monaco: live the good life amongst the Monte Carlo Casino and the affiliating luxury apartments of Monaco ont his track dedicated to the world-famous Monaco Grand Prix: take hose the turns hard, because there not easy! |
| Europe | Coastal Dream | Riviera - Vineyards |
| Europe | Continental Run | Vineyards - Autobahn |
| Europe | Alpine Expressway | Winter City - Riviera |
| Far East | Golden City | Bangkok: let the nation of Thailand overwhlem your senses as you race past ancient and neon-clad marketplaces and modern, sleekly designed monorails and highways: the riverfront is literally begging for some crash carange. |
| Far East | Dockside | Hong Kong: send your opponents over the edge along the steep roads and winding scenic routes just outside of central Hong Kong. You'll speed past a busy docking harbor, a vulnerable ferry terminal, and beneath the Lippo Centre towers. |
| Far East | Island Paradise | Koh Samui: immortalized as a place of tranquility and Buddhist spiritualism...not any more! Not only do the jungle trails give surprising crash results, but so do the sandy beaches and tourist-packed coach bus terminals. |
| Far East | Tropical Drive | Island Paradise - Golden City |
The soundtrack for Burnout 3: Takedown featured near 40 songs and came complete with commentary from DJ Stryker from alternative radio station KROQ-FM in Los Angeles.
2004 computer and video games | Criterion games | PlayStation 2 games | Xbox games | Controversial computer and video games | برن آوت 3 | Burnout 3: Takedown | Burnout 3: Takedown
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