BloodRayne, developed by Terminal Reality, is a franchise of two horror-themed third-person action video games (with at least a third on the way), a movie and a series of self-contained comic books. The mainstream appeal of its unique blend of action, horror and sex has allowed it to transcend the video game genre and enter other forms of media, like several other video game franchises such as Resident Evil and Tomb Raider.
Both Bloodrayne and Svetlana may have been inspired by the character of Durham Red from the comic book 2000 AD (comic). In the comic, Durham Red is a vampire mutant with red hair and a tendency to wear skin-tight black leather outfits.
It is set in 1935, just before World War II. As an agent of the Brimstone Society, Rayne is sent to a variety of locations (a small swamp town in Louisiana, a Nazi fortress in Argentina, and an ancient castle in Germany) to battle supernatural creatures as well as the Nazi army.
It does not follow on directly from where BloodRayne finished; instead, it takes place sixty years later, in a contemporary 2000s setting.
Rayne's father, Kagan, a vampire and influential Nazi collaborator, was killed in an accident near the end of World War II. Denied the pleasure of killing him herself, Rayne spent the sixty years after the War seeking out and destroying Kagan's other offspring. These offspring - Rayne's half-siblings - have banded together to form a group called the Cult of Kagan. The Cult has created "The Shroud", a substance that can render sun rays harmless to vampires, allowing them to surface at all times of the day, and twists nature into a nightmarish perversion. Using "The Shroud", the Cult has pledged to create a new era of vampire supremacy, continuing Kagan's legacy.
However, the game has been cancelled due to financial difficulties.
On 10 August, 2004, a BloodRayne movie was announced. Terminator 3 star Kristanna Loken signed on to play Rayne and Majesco confirmed to GameSpot on August 10th that Ben Kingsley had signed on to play Kagan. The plot for the movie as reported by GameSpot is: "Set over two centuries before events in the game, the film will follow BloodRayne's quest to stop Kagan's nefarious schemes to slaughter mankind."
The film is directed by Uwe Boll, who is responsible for two other video-game to movie adaptations House of the Dead and Alone in the Dark which were ill-received by critics. Like its predecessors the film received poor reviews upon its January 6, 2006 release date. The film also was declared a "debacle" according to Variety magazine: "The film's production company (Romar) had said that the film would be shown on 1,900 screens, however Romar failed to book that many screenings and instead ended up shipping several hundred prints to cinemas that had not asked for them, and thus refused to show them, as a result BloodRayne was initially released on only 985 screens."
This film is currently ranking at #42 on IMDb's bottom 100.
Rayne (sometimes, though quite rarely, referred to as "BloodRayne") is the protagonist of the franchise. She is a fictional, yet a classic pale beauty-blood red hair and piercing eyes- bloodthirsty American dhampir, born c.1915 after her mother was raped by her vampire father. In 1932, she spent her teenage years trying to hunt down and kill her father. It was a search that led her to Europe, where she committed a series of murders along the way before being apprehended. Claiming that her victims had been vampires, she was quickly disbelieved by the authorities, but eventually managed to escape from them and continue her hunt.
She was recruited into the mysterious Brimstone Society via an invitation. The Brimstone Society sent her on missions to eliminate supernatural threats to the world. One of these missions required her to use her vampiric powers against the Nazis, who were on the verge of using magical artifacts to bring Hitler to power. Rayne also learned of a plan to use demonic parasites called Daemites against the enemies of the Nazis, after they had been tested on prisoners. The background to the story is influenced by the existence of various historically real Nazi occult groups such as the Thule society.
In the video games, Rayne is highly athletic and versatile, thanks to her half-vampiric nature as well as a lifetime of training. In addition to her ability to jump more than 20 feet into the air, she can also fire one gun in each hand at different targets (and is strong enough to dual-wield assault rifles one-handed), use her aura vision to detect mission-specific targets, pull her foes towards her using a wrist-mounted harpoon in order to feed on their blood, heighten her reaction time using dilated perception, and zoom in on distant targets with one of her eyes like a sniper scope. Aside from the guns she would pick up from fallen enemies, she was equipped with blades mounted on her forearms and metal stilletos.
While Rayne has vampire-like strength, she also shares at least some of their weaknesses. For example, standing in water burns her, causing her gradual damage (it immediately incinerates full-blooded vampires). On the other hand, she seems unaffected by holy items and only mildly annoyed by sunlight, doing the same damage as water.
Rayne's character design is highly sexual in nature, her outfit in BloodRayne is a highly revealing, black and red leather corset, and in BloodRayne 2 she wears a variety of different, very revealing costumes. In both of the games she is always seen in 6+ inch metal stiletto heels which also add to the sexual factor of Bloodrayne greatly.
Rayne is the first videogame character that appeared in the Playboy Magazine, in the October 2004 U.S. edition as part of an article entitled Gaming Grows Up.
She has also made appearance in MTV in which a music video portrayed her performing Evanescence's song "Everybody's Fool". In the music video, Rayne swayed and sung as various enemies from the game were shown playing the instruments.
Profile: Eyes: Green Hair: Red Blood type: unknown Weapons: Dual blades, harpoon, dragon guns Powers: Dilated perception, Aura Vision, blood rage Height: 5 ft 11 in (1.80 m); 6 ft 4 in (1.93 m) in her heels Measurements: 36-22-36 Heritage: Dhampir (Half human, half vampire) Hobbies: Hunting Nazis, arcane occult rituals, martial arts Favorite food: Blood sausage Turn-on's: Men in uniform, big blades, leather, bite marks, Stiletto heels Turn-off's: Sunlight, hairy backs
A fairly stereotypical Nazi, Wulf wears a monocle, and constantly has a cigarette holder hanging from his mouth.
Although an old man, Wulf has super-human strength and powers due to the fact that he has spent the past 30 years systematically finding and implanting the pieces of Beliar into his own body. At the time of the first BloodRayne game, Wulf possesses Beliar's eye, hand, ribs, and teeth.
In the game, Wulf's powers include being able to run significantly faster than a normal human (much faster than even Rayne), breathing fire, and creating flames in his hands. He is also completely immune to physical damage, being only vulnerable to Rayne' Bloodrage attacks and the claws of the demon Beliar.
Other notable members of the GGG, who appeared as bosses in the game, included High Priest Von Blut, Infantry General D. Mauler, Dr Báthory Mengele, Kommando, Sigmund Kreiger and Simon Kreiger.
However, Mynce resurfaced as the second-in-command of the GGG during Rayne's mission to stop Jurgen Wulf. She did not give an explanation as to the means by which she survived being swallowed by the Maraisreq or the reason that she betrayed the Brimstone Society, and attacked Rayne since she was an enemy of the GGG. Mynce fought with the same superhuman fighting moves as Rayne, but proved to be extremely weak, only having about as much health as a regular GGG officer. Rayne sent her falling off a cliff, apparently to her death, and proceeded to eliminate the Kreiger twins. To her surprise, Mynce returned once again and revealed that she was a double agent, having taken out the rest of the GGG's officers and leaving only Wulf.
While the dhampirs were on their way to find Wulf, they were separated by a steel barricade dropping from the ceiling. Wulf emerged with superhuman speed, plunged his hand into Mynce's chest and ripped out her heart. That was the last time Rayne saw her mentor.
Hedrox has two powers. The first power is that he can gain the knowledge of another person by devouring their brain. Like any other feral vampire, each of Hedrox's claws has a circular mouth in its palm, and he uses this to decapitate victims and devour their heads.
Hedrox's second power is that he is infinite. Any damage dealt to the vampire heals away within seconds, represented in-game as Hedrox's health bar constantly refilling, at a rate so fast it is impossible for Rayne to empty it. Whenever one of his body parts is severed, it grows into a new Hedrox. The Hedroxes apparently share a collective consciousness, often speaking alternatively or in unison. This makes fighting Hedrox with conventional weapons futile, as slicing him or shooting his limbs off simply creates more Hedroxes to fight. The only way to defeat him, as it turned out, was to ignore him and focus on attacking the battle area's support structures. Collapse the arena, and all but one of the Hedroxes fall into water, which is lethal to vampires and dhampirs alike.
Beliar's heart is the most powerful of the relics (it is the Yathgy stone from Terminal Reality's earlier survival horror game, Nocturne), and merging with it will cause Beliar to be reborn from the body of the heart's host. In the game's last level, Hedrox foolishly merges with Beliar's heart, resurrecting Beliar. Upon awakening, Beliar is intent upon reclaiming his body parts from both Wulf and Rayne, initiating the game's final three-way battle.
Beliar has a skeletal appearance, looking much like a dead tree with pieces of torn red flesh hanging from it. His body is elastic, and he attacks by growing sharp tentacles from his chest or arms to impale his enemies with. In the game, the only way to deal any damage to Beliar is to attack his heart. Additionally, If Jurgen Wulf is killed by Beliar instead of by Rayne, Beliar will reclaim his body parts from Wulf and re-gain the ability to breath fire (Beliar's fire breath is several times larger than Wulf's).
Finally, Beliar will constantly be growing throughout the final battle. Although he starts out just slightly taller than a normal human being, he eventually grows up to several stories in height. If Rayne cannot kill him before he reaches the ceiling, the game is over. He grows too large and powerful for Rayne to kill, so he steps on her, and begins his conquest of Earth.
Kagan is the final opponent in BloodRayne 2. His attacks include firing giant beams of light and swinging a large sword that inflicts a lot of damage. In the large room where players fight him, there is a pool of blood that he, and Rayne, can use to heal themselves. Rayne eventually managed to kill him by decapitation after a long battle.
In the very end of Bloodrayne 2, Severin claims that the Brimstone society will have drawn their lines carefully, waging war on all vampire kind, including people such as himself and Rayne. Actually, there was a hidden FMV in the game in which Rayne explains that she took Severin away from Ephemera before she could turn him.
To access this hidden FMV, enter the cheat code WANT THIS DARK REALITY TAINT QUEEF. Go to 'Extras' then 'Movies' and select 'Show all movies'. It is after the FMV that involves Ferril and Ephemera after you kill Slezz.
In BloodRayne 2, the Kestrel have a larger role than the aforementioned Dhampir in black and red suits. They are in charge of bringing humans to the Shroud tower, where their blood will be used to create "The Shroud". While Rayne thwarted their mission by killing all of them, Ferril and her henchmen finished the job.
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