Battlefleet Gothic is a tabletop miniatures game based in Games Workshop's fictional Warhammer 40,000 universe. Battlefleet Gothic is a starship combat game, and focuses around the incursion of the 'Gothic Sector' by fleets under the command of Abaddon the Despoiler, and the subsequent campaign by the Imperium to restore order.
The rules and miniatures were originally available in Games Workshop stores, although reclassification as a "Specialist Game" means the rulebook is now available in PDF format from the official home page.
During the Movement Phase, the player can move his ships across the tabletop. Different ships can move at different speeds, and turn at different rates. Smaller escorts (frigates and destroyers) are typically the fastest ships in a fleet. Ships can also go onto "Special Orders" during the Movement Phase. These Special Orders allow ships to move/turn faster, reload their ordnance, increase the efficiency of their firing, or reduce damage from incoming attacks, at the cost of not being able to perform other functions later in the turn (or in other turns); for example, if a ship uses a Special Order to increase power to the engines to turn, the ship may not fire in that turn.
During the Shooting Phase players fire their ships weapons. Weapons are divided into two broad categories. Weapon Batteries represent massed broadsides that target an area of space, rather than being precision weapons. Lances represent high powered lasers and plasma guns, and they tend to be more accurate than Weapons Batteries. Ships are protected from incoming fire by Shields. Shooting generates Blast Markers, which remain in play on the battlefield. Blast Markers disrupt shooting, and slow down ships moving through them. They also temporarily bring down the Shields of any ship in contact with them. Shooting can reduce a ship to a hulk, or cause it to explode spectacularly. It can also cause critical damage, which covers a wide range of debilitating effects. Weapons can be taken offline, engines damaged etc.
During the Ordnance phase ships use weapons that move and fight independently of the ship. This typically includes Torpedoes, Fighters, Bombers, and Assault Boats. Ordnance must be reloaded between each use by using a Special Order. Ordnance ignores shields, but can be stopped by point-defense turrets mounted on most ships. Ordnance can also be fired on by a ship's main weapons. Although fragile, it is very difficult to hit.
The End Phase is when damage control occurs. Each ship which is suffering from critical damage can attempt to repair itself. A variable number of blast markers are also removed during each End Phase.
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It uses material from the
"Battlefleet Gothic".
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