Over the Edge is a surreal role-playing game of secrets and conspiracies, taking place on the mysterious Island of Al Amarja. It was created by Jonathan Tweet with Robin Laws, and published by Atlas Games.
Over The Edge can be considered a groundbreaking roleplaying game in numerous ways:
Both Over the Edge and The Masquerade were based upon a project between Jonathan Tweet and Mark Rein·Hagen which followed their development of Ars Magica for Lion Rampant. They share the concept of a dice pool, which they presumably inherit from that initial design. This game mechanic had previously been seen in West End Games' Ghostbusters and Star Wars roleplaying games, but was far from common before it was popularised by Over the Edge and Vampire.
While Vampire has achieved far more popularity than Over the Edge (largely due to the greater popular appeal of its setting), Over the Edge has distinguished itself with critical acclaim and its influence on later RPG design on the independent scene cannot be overstated. In particular, Over the Edge has been acknowledged as a major source for the indie role-playing game movement.
If a character has a particular advantage, they may add a bonus die – they roll one more die, and discard the lowest roll. If they have a particular disadvantage (such as their flaw), they must add a penalty die – they roll one more die, and discard the highest roll.
For most tasks where the traits don't apply, they get two dice. For a routine, very easy task, the difficulty is 4; for an easy task, 7; for a moderately difficult task, 11; for a difficult task, 14; for a very difficult task, 18; and for a nearly impossible task, 21. If an opponent is resisting the action, the difficulty is their roll.
Al Amarja's official language is American English, but Al Amarjan patois has numerous loan words from just about any other language in the world, including various versions of the word for Yes.
Al Amarja gets its income from various sources - decadent tourists, private donations and investments, legal and illicit business, smuggled ivory and other forbidden animal products, lecherous sailors, expense accounts of various operatives and pirated products. Business likes the lack of copyright and trademark laws, absence of safety regulations and easily bribed law enforcement.
Guns, explosives and bulletproof vests are illegal. Only the Peace Force, heavily armed law enforcement, can carry guns and they enforce this law very vigorously. Drug laws are similar to those in Europe and USA but enforced only sporadically. Otherwise the police and government lets everybody do whatever they want unless it threatens the state or they have something to gain in stopping it.
Al Amarja is also a center of just about any kind of global conspiracy and all of them have their own operatives in the island.
Over the Edge's specific political stance tends toward a Leftist libertarian perspective, as it presents in a positive light libertinis, New Age mysticism and drug consumption, but conversely in a negative light firearms, private industry and participatory democracy.
Al Amarjans – also known as ‘Martians – are rough people. Self-expression is common to the point of self-indulgence. Instead of neckties, they may carry a noose around their neck. Knives and steel-reinforced boots are universal accessory. Street and bar brawls are common entertainment. Because of the common mutual hostility and suspicion, it is a custom to serve beverages and snacks in their original containers.
Al Amarjans practice just about any religion from Christian Science to human sacrifice. They include Satanists and Sommerites, religiously oriented fans of rock star Karla Sommers. There is only one official but multi-religious temple in Al Amarja.
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