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Acey-Deucey
 

Acey-Deucey is a backgammon variant with different starting, ending, and doubles rules.

Initial Setup


The components of Acey-Deucey match those of backgammon including identical boards, number of pieces, and dice. To begin the game, none of either player's 15 pieces are on the board.

Initial Play


The initial play is markedly different from that of standard backgammon. Play passes back and forth with each player rolling both dice. No piece may be moved by a player until either both dice reveal the same number (doubles) or a roll of one '1' and one '2' is obtained (Acey-Deucey). If doubles were rolled the player who rolled the dice may move a total of 4 times, each move traversing as many spaces as the rolled amount (two fives rolled result in four moves of five). Moving from the starting position counts as one space. Although normally any piece may be moved legally, in Acey Deucey no piece on the board may be moved until all pieces belonging to the player in question have been moved from the starting position. After rolling these doubles another turn is taken by the player. Upon Acey Deucey being rolled a player may move one piece '1' space, one piece '2' spaces (may be the same piece as the earlier piece) and an additional four moves of a number to be chosen by the player. In other words, a '1', a '2', and doubles of choice. After rolling Acey-Deucey another turn is taken by the player. After this initial movement from the starting position the player who rolled doubles or Acey-Deucey does not need to roll these specific values to move from the starting position, but if the other player hasn't yet rolled these specific values the restrictions still apply to him/her.

Play


Play is identical to that of backgammon with the following differences:

  1. Both doubles and Acey-Deucey result in another turn.
  2. A roll of Acey-Deucey counts as a '1', a '2', and a doubles of choice.
  3. Upon reaching the final quarter of the board a piece may not be moved.
  4. In order to exit the board an exact roll must be obtained. ie. A piece that would exit upon a roll of 5 may not exit upon a roll of 6.

Tables games

 

This article is licensed under the GNU Free Documentation License. It uses material from the "Acey-Deucey".

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