500 is a trick-taking card game played in many parts of the world.
500 is largely a social game and has not attracted the deep tactical analysis of bridge. Tactics often revolve around using various means to indicate to one's partner information about the hand one possesses, including agreements to make certain bids depending on whether one possesses specific cards (rather than on what the player believes they can realistically win), and surreptitious signals (by the tone of voice, exact words used to indicate bids, and so on).
The standard game described above is the setup and deck for the most common 4 player (Two teams of two) variety of 500. Variations exist, with appropriate additions or deductions to the deck for playing 3, 5 or 6 handed 500. 3 handed uses no teams, 5 handed teams rotate and each player takes a turn without a partner, 6 handed can be played as either 3 teams of two or two teams of 3.
As in Euchre, in non-trump suits, the order is the normal Ace high-King-Queen-Jack-10-9-8-7-6-5-(4) low, but in the trump suit, the highest card is the Joker, then jack of trump, called the right bower, then the jack of the suit of the same colour as the trump suit - the left bower. The left bower is part of the trump suit for all purposes. So the order of cards in the trump suit is Joker-Right Bower-Left Bower-Ace-King-Queen-10-9-8-7-6-5-(4)
Bower is an anglicsation of the German Bauer, a word meaning farmer, peasant, or pawn. This name is often used to refer to the jack of German games. This is important later in the game, and is usually known by newcomers as the hardest part to learn about the game.
In American play, a bid of six is called an "inkle." A player who bids "inkle spades" is indicating to their partner that they have some spades, but not enough to bid seven. Only the first two players may inkle.
A player may elect not to bid, called "passing". Bidding proceeds clockwise around the table, and each subsequent bid must be a higher-scoring bid (see the scoring table below) or the player must pass. A player who passes cannot subsequently make a bid in this hand. Eventually, all but one player will pass and the bid is decided. In American play, there is only one round of bidding, with each player getting only one chance, in turn, to either bid or pass. The player making the successful bid then collects the widow. This player sorts through his hand and discards the least-useful five (or three in the case of a 43 card deck) cards (possibly including cards picked up from the widow), and places them face down; the discarded cards playing no further part in the hand.
If nobody makes a bid, there are two variations. Most commonly, the hand is declared dead and a reshuffle and redeal is made, but some games are played where no bids mean the round is played as no trumps, and scoring is 10 points per trick.
In no trump games, the only trump card is the joker and it has no suit. There are no bowers and all the jacks fall between the queen and ten of their respective suits. Players must always follow suit and may use the joker to trump a trick only if they cannot otherwise follow suit. The joker may be led, in which case the player immediately nominates the suit and players must play according to that suit.
In some variations, the person that won the bid also has the option to 'Declare'. This entitles the winner of the bid to receive one card from their partner after discarding from the widow or blind. The partner picks their best card and hands it to their partner face down. The winning bidder must then discard one additional card so they only have ten cards. The winning bidder now plays against the opponents without the assistance of their partner and must take all ten tricks. If they are unable to take all ten tricks then the score is -500 (negative 500).
A team wins by winning the bid and scoring at least 500 points; for example, a team with 490 who does not win the bid cannot win a couple of tricks (and the associated 10 points per trick) and say they have won. A team whose score dips below -500 points loses the game. This is also known as going "out the back door."
| Spades | Clubs | Diamonds | Hearts | No Trump | |
| 6 tricks | 40 | 60 | 80 | 100 | 120 |
| 7 tricks | 140 | 160 | 180 | 200 | 220 |
| 8 tricks | 240 | 260 | 280 | 300 | 320 |
| 9 tricks | 340 | 360 | 380 | 400 | 420 |
| 10 tricks | 440 | 460 | 480 | 500 | 520 |
| Misère: | 250 | ||||
| Open Misère: | 500 | ||||
If a team wins all 10 tricks and the bid scores less than 250 (or did not bid) the team gets 250 points. This is commonly known as a Slaming or a march.
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