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1080° Avalanche is a snowboarding racing game for the Nintendo GameCube. It was developed by Nintendo's in-house development studio, NST and published by Nintendo. Avalanche was released on December 1, 2003. 1080° Avalanche is a sequel to 1998's 1080° Snowboarding for the Nintendo 64. It supports up to four players and also supports LAN play with up to four Gamecubes.

Courses


Novice

  • Enter the Cold: Ski School
  • Easy Life: Tenderfoot Pass
  • Angel Light: Frosty Shadows

Hard

  • Easy Life: Powder Threat
  • Angel Light: Tree Top Trauma
  • Aspen Lake Dam: Grits N' Gravy
  • Ride Easy Railways: Trestle Trouble

Expert

  • Easy Life: Revolution Cliff
  • Angel Light: Midnight City
  • Aspen Lake Dam: Rotted Ridge
  • Ride Easy Railways: Diesel Disaster
  • Frozen Melee: Sick With It

Extreme

  • Angel Light: Top Tree Mama
  • Ride Easy Railways: Treble Tussle
  • Easy Life: Evolution Riff
  • Angel Light: Sid's Night Midi
  • Ride Easy Railways: Dazzlin' Teaser
  • Frozen Melee: Wit's Thicket

Characters


  • Ricky Winterborn — Whistler, British Columbia, Canada 18 years-old (M) — Returns from 1080° Snowboarding
  • Akari Hayami — Kobe, Hyogo, Japan 19 years-old (F) — Returns from 1080° Snowboarding
  • Kemen Vazquez — Santiago, Santiago Metropolitan Region, Chile 21 years-old (M)
  • Tara Hunter — Graton, Connecticut, USA 22 years-old (F)
  • Rob Haywood — Seattle, Washington, USA 23 years-old (M) — Returns from 1080° Snowboarding
  • Frosty Winterball — (M) Secret unlockable character
  • Crystal Hayami — (F) Secret unlockable character
  • Titanium Vazquez — (M) Secret unlockable character
  • Mimi Le Moose — (F) Secret unlockable character
  • Bones Haywood — (M) Secret unlockable character

Gameplay modes


  • Match Race
  • Trick Attack
  • Time Trial
  • Gate Challenge

Development


Sometime in 1999, it was confirmed that a sequel to 1080° Snowboarding was coming to the Nintendo 64. Rather than Nintendo handling development of the game, they passed development on to second-party studio Left Field. When the game failed to materialise, it was confirmed that the game was no longer being produced for the N64, but for the Nintendo GameCube. Not long after this announcement, it was also confirmed that Left Field was revoking its status as a second-party studio so it could develop multi-format titles. Development of the game was handed to Nintendo's American development studio, Nintendo Software Technology Corporation (NST). The final game became 1080°: Avalanche. It is assumed that the game was completely rewritten by NST, but it's possible that some elements of Left Field's work remains.

External links


See also


Nintendo games | 2003 computer and video games | GameCube-only games | Racing computer games | Snowboarding computer and video games

1080° Avalanche

 

This article is licensed under the GNU Free Documentation License. It uses material from the "1080° Avalanche".

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